Everyone, The following macro for Shadowrun 3rd ed works absolutely fine until the bold section ends up equaling 0. /em @{selected|character_name} takes a hit! If the attack was M damage or higher @{selected|character_name}'s Ballistic Armor is reduced permanently by [[{floor(?{Power of the Weapon|0}/ @{selected|Armor-Ballistic} ),1}kh1]] due to Armor Degradation. There is more to the macro, but I think this is what is breaking. I don't think Roll20 likes attributes being 0. Is there anyway to get this to work properly?