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Advanced Fog of War NOT working with Dynamic Lightning

1535488901

Edited 1535489434
I'm experiencing the following problem: When I have Fog of War and Dynamic Lighting turned on. Tokens with their View Distance set do NOT reveal areas on the map that are fogged  and not within a light source  (i.e., an object configured to emit light on the map layer). If I turn off Dynamic Lighting, Advanced Fog of War works, revealing areas on the map that are fogged out and remembering areas that tokens have passed through. My specs and screenshots below: I have cleared my cache, disabled all extensions and add-ons, used a difference browser. I have restarted the hardware acceleration, etc. Operating System Windows 10 (64-bit) Screen Resolution 1680 x 1050 Web Browser Chrome 68.0.3440.106 Web Browser Size 1680 x 913 IP Address Color Depth 24 bit Javascript Enabled Macromedia Flash Version Not Installed Cookies Enabled My Anti-Virus Software is: McAfee Agent   Version number: 5.0.6.220  Status: Managed  SuperAgent: Peer to Peer  These are my page settings: These are the Token Settings: This is the result. As you can see, the Token is in a dark area, with AFoW turned on, yet nothing is revealed, although the token can see surrounding light sources: NOTE THAT, the areas circled in red seem to be fog of war reveals, but it is useless since, the rest of the area is still obscured around the token. It seems like AFoW is only revealing areas in light and skipping over areas defined as dark by Dynamic Lighting. Am I doing something wrong? Is this intentional? I hope, this changes ... it makes AFoW useless b/c areas not covered in light sources cannot be revealed! Thanks! BD
1535511097

Edited 1535511277
The Aaron
Pro
API Scripter
Your token has no emitted light.  Are there other tokens around that have emitted light that would allow the token to "see" things? Edit: Re-reading that, I think this is behaving "as intended".  With Dynamic Lighting on, tokens are only permitted to see what is illuminated.  If you want a token to reveal spaces beneath it without visible light, try adding an emit to the token and leaving "all players see light" unchecked.
Thank you Aaron. I will use the suggestion you gave, It works for my purposes!
1535578181
The Aaron
Pro
API Scripter
Sweet!  Happy to help.