Well with that party would you allow a 2.5e sorcerer class? As the Baldur's Gate 2: Shadows of Amn book describes it: Sorcerers are practitioners of magic who were born with the innate ability to cast spells. It is thought that the blood of some powerful creature flows through their veins: perhaps they are the spawns of the gods themselves, or even dragons walking around in humanoid form. Regardless, the sorcerer's magic is intuitive rather than logical. They know fewer spells than wizards, and acquire spells more slowly but that can cast spells more often and have no need to select and prepare spells ahead of time. Sorcerers cannot specialize in magic like wizards do. Other than these differences though, a sorcerer is very similar to the wizard. Special: Limited Spell Library Not only does the sorcerer have a limited volume of spells that he may cast but he also has to worry about planning ahead and making sure to pick the right spells for each level. Unlike a regular wizard, where you can afford to buy a crappy scroll once in a great while, the Sorcerer (in that same situation) would be handicapped forever. When you pick a spell, make sure that you research the heck out of it and that it's one you'll want. If not, then you just wasted on of your precious spell slots on a useless piece of crap. Another thing to be aware of is the fact that normal wizards gain XP upon each successfull scroll that they scribe into their spellbook. No such luck with a sorcerer... (the xp gain from scribing scrolls into your spellbook is Baldur's Gate specific, I've played very few campaigns where DM's gave mages xp for scribing) Comments At first glance, the sorcerer seems like he has an overwhelming volume of spells at his disposal. But soon enough, you'll learn that this isn't true and that he only has a select few. Each time you cast a level one Magic Missle, the rest of your level one spells are also reduced by one. So in actuality, he hasn't much more volume than that of a regular mage.