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Rollable Table - Random Encounter

Hi! I made a rollable table. I added a monster type, and weighted it, and added an image to represent that critter. I think it works the way it is meant to. I roll it and in the chat window a (<image>) = 0 is what gets displayed. What I was hoping for was a way to generate the fact that an encounter with X number of <Critters> happened. Is that possible? Thanks in advance.
Yeah, I get that too. Bugs me, 'cuz either we should see nothing but the image, or have some way to determine what else is shown. As it is now, the rollable tables look really ugly and take up a lot of room doing nothing useful. I don't even know what the = 0 is supposed to mean; it doesn't seem related to anything else you can do with the rollable tables. Oh well. I'm sure the developers meant it to be like that for some obscure reason known only to them. q;} -Phnord
You could make a macro to roll on the table and also roll dice to determine the number of critters there are