
<a href="https://app.roll20.net/forum/post/6446575/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/6446575/slug%7D</a> <a href="https://app.roll20.net/forum/post/5068113/is-there-an-api-to-reduce-the-opacity-of-auras/?pageforid=5134305#post-5134305" rel="nofollow">https://app.roll20.net/forum/post/5068113/is-there-an-api-to-reduce-the-opacity-of-auras/?pageforid=5134305#post-5134305</a> <a href="https://app.roll20.net/forum/post/1785160/aura-you-have-been-doing-it-wrong" rel="nofollow">https://app.roll20.net/forum/post/1785160/aura-you-have-been-doing-it-wrong</a> <a href="https://app.roll20.net/forum/post/3626823/aura-opacity-setting" rel="nofollow">https://app.roll20.net/forum/post/3626823/aura-opacity-setting</a> I have a player with 60ft darkvision and it basically covers all my current maps another with, A paladin with a 30ft, a warlock with 120ft devil's sight, and a human bard with nothing but a 20/40 torch. I hand waved, the warlock and cut off the aura because he can basically see everything. So I figured, I would look for a way to lower the Opacity Settings of the Auras because I still just about can't see the map. Opacity would be nice, but if I could switch auras to an "outline only" setting that just shows for the GM that would also make things a lot clearer and players would not have to see all the lines. Has there been any word or announcement on this? I was going to add some sight aura's for true sight/night vision/blind sight of NPCs but I can already see that would be a bit of nightmare currently. I found a lot of posts on it most of which were years old, one from a
couple of months ago. Based on the number of people looking for this
answer and how long they have been looking for it.... is their any word
of action to resolve this issue from the Roll20 development team?