I'm creating a character sheet for the sci-fi horror game Mothership and having problems getting any sheet worker scripts to cooperate. I've stripped everything out but one example, because I think I can figure the rest out if I can get this one working. When you create a character, you choose one of 4 loadouts. I'm trying to include a dropdown of the 4 loadouts, and then have a text field next to it populate with the relevant items whenever you choose your loadout. However, the script doesn't seem to change the value no matter what I do. Below is my current code. I've tried a few different things in the script not using getAttrs and using the values returned by the onchange function formatting the functions "normally" (function(){ }) using a series of if/else instead of that big ternary, etc but nothing seems to make the value change. using a span instead of an input for loadoutequipment using a span as well as an input setting a default value for loadoutequipment (new sheets when I do this will have the default value in place but it will never change) Could someone help guide me on what's going wrong here? Thanks a ton. <div class="sheet-main"> <span>LOADOUT</span> <select name="attr_loadout" title="Choose Loadout"> <option value="excavation">excavation</option> <option value="exploration">exploration</option> <option value="extermination">extermination</option> <option value="examination">examination</option> </select> <input type="text" name="attr_loadoutequipment"> </div> <script type="text/worker"> on("change:loadout", () => { getAttrs(['loadoutequipment','loadout'], v => { const newValues = { "loadoutequipment" : String(v.loadout) === 'excavation' ? 'Crowbar, Hand Welder, Laser Cutter, Body Cam, Bioscanner, Infrared Goggles, Lockpick Set, Vaccsuit (Oxygen Tank, Mag-Boots, Short-range Comms)' : String(v.loadout) === 'exploration' ? 'Vibechete, Rigging Gun, Flare Gun, First Aid Kit, Vaccsuit (Long-range Comms, Oxygen Tank), Survey Kit, Water Filter, Locator, Rebreather, Binoculars, Flashlight, Camping Gear, MREs x7' : String(v.loadout) === 'extermination' ? '"SMG, Frag Grenade x6, Standard Battle Dress (Heads-up Display, Body Cam, Short-range Comms), Stimpak x6, Electronic Tool Kit' : String(v.loadout) === 'examination' ? 'Scalpel, Tranq Pistol, Stun Baton, Hazard Suit, Medscanner, Automed x6, Pain Pills x6, Stimpak x6, Cybernetic Diagnostic Scanner' : 'error' }; log newValues; setAttrs(newValues); }); } </script>