The default monster of the week sheet, while helpful in a pen and paper sense, left something to be desired for my play group. I started reverse-engineering the Dungeon World Official sheet to remove the compendium features and work for Monster of the Week, and have reached a playable state and I'm looking for some feedback, programming assistance on a thing, and any suggestions of what you would like on the sheet: <a href="https://app.roll20.net/join/3718660/LizVMQ" rel="nofollow">https://app.roll20.net/join/3718660/LizVMQ</a> Things I'm working on: A journal tab for backstory elements, income calculator, and other important notes for players to update over time. Tailoring the roll template to be a bit more stylish. Removing the unused Dungeon World code. Ensuring the sheet is ready for translations. Things I'm stuck on: Making the "Moves" area and "Gear" area pull all repeatable fields as a macro. Several sheets out there, including Shaped 5e, have the ability to pull the roll values for every repeating section and present them as links in a whispered message to the player, allowing for a token macro called "Moves" that would present all your options and allow you to click which one you want without always having the sheet open during play. I'd love to add that functionality but have no way to do it. Things suggested: Waiting for viewers like you Any ideas or suggestions are appreciated.