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Support for Multiple TNs

I play Shadowrun (3e) every week, and it is very common that the spell-caster will cast a manaball, against a group of say 5 enemies.  If they are all mook guards that is one thing, but if they are all major NPCs or all from different units it is not uncommon for all of them to have different Willpower and thus would present different target number.  is there a way to have more then one target number for a single roll. The same thing happens with certain reaction rolls (a house roll we use) and certain perception check where success vs. a 4 reveals some info and success vs. 8 reveals more).  Is there a way/can you make a way  to define multiple target numbers for single checks?
What I would do in this case is either make a different Attribute for each type of mook, which would be a bit of work. OR, use the unused bars (red/blue/green) if you have any. It's also possible to set a variable as the value for an attribute when dragging a token onto the map, if that attribute is linked to a bar. I think you need an API script for that, tho. Hope that helps. More knowledgeable people than I will probably chime in soon, too.
1537160107
Gen Kitty
Forum Champion
This is less a Suggestion and more a "How do I do this?" and so I'll move this so the votes get refunded and you can actually get help from your peers :)
1537160406
GiGs
Pro
Sheet Author
API Scripter
Since youre a Pro user, you can look into API scripts. I'm pretty sure theres's one that handles targetting against multiple opponents (and will even apply damage and make saving throws/resistance rolls for each if necessary), but I dont remember what its called.
1537163396
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Groupcheck might be able to help you. I'm not sure what the Shadowrun mechanic requires, but it would be a good starting place. It has a companion: Apply Damage, later in the thread, I believe.