
I've been working on designing a village setup for repeated adventures and there is one thing I want above all others. Enterable buildings. To do this I'm using a script to control token movement for a door and a couple others that can manage things like moving the roof object to the gm layer so the player that entered can see inside while at the same time moving the dynamic lighting walls from the gm layer to the lighting layer. I have the moment down pact and I've set up a couple macros to manage the roof and walls. My question relates to automatic macro triggers based on token position. This is so I can have a smooth, automated process that doesn't need micro managed once I've set it up.