
While rollable tables are great, they're not exactly portable between games without GM intervention, which is somewhat problematic for those of us playing in organized play campaigns where we move characters from table to table on Roll20. What I'd like to see is some roll notation to be able to make rolls similar to a simple rollable table. Maybe a "rr#" to randomly return # number of options from a list. For example, {Option 1, Option 2, Option 3}rr2 would randomly pick two items from the list (possibly the same option twice), as if it were a rollable table were everything has equal weight. A real example use case would be the rollable table I like to use with my alchemist to determine which direction my bombs go when I miss with them. I could replicate that rollable table with {←, ↑, →, ↓, ↖, ↗, ↘, ↙}rr1 which would randomly return an arrow pointing in a grid direction (which are what those HTML entities resolve as).