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Re-posting here. Any advice?

I'm fairly new to DMing in tabletop-style DnD, but I've done DnD would-bes from mods of other games. What I want to ask is which parts of the following can be made using Roll20, in what way should it be made, and will it actually be usable? <a href="http://www.wizards.com/dnd/files/BurningPlague.pdf" rel="nofollow">http://www.wizards.com/dnd/files/BurningPlague.pdf</a> Don't have the player's handbook, but a friend might have substitute handbooks. All the items and systems seem a bit overwhelming since they're all divided up by area but what do I need to pay attention to most? <a href="http://www.wizards.com/dnd/files/burningplague_map.jpg" rel="nofollow">http://www.wizards.com/dnd/files/burningplague_map.jpg</a> Also what type of terrain should I be using? (Mood, color, and size?)
Are you asking how to DM this?&nbsp; 1) From your second image, wouldn't you just cut this up using a photo editing program, place the maps in individual "chapters" on the Roll20 pages, and add tokens for players, add enemies on the GM layer till they need to appear, right click and move enemies to token layer as needed? 2) I write notes with the text editor on the GM layer, which only I can see, (unless I accidentally move the note to the map or token layer), but my notes tell me what traps there are, what song I might play next from the Juke box. I put these notes in areas of the map that are blank or unimportant in colors that I can easily read. For instance in a common dungeon map, where the background is usually black or 1 solid color, that is where I put my notes, near the sides of each room as the party enters them.&nbsp; I then use the notes accordingly as reminders. 3) Don't forget to include handouts in the player journals, for enemy images, etc... 4) With the new character modifier abilities, I have players update their characters with their stats, items, etc... for easy access and memory. Hope that helps, if I am reading you correctly?
If you can not get your hands on the Dungeons and Dragons rulebooks, the following website should work for you. <a href="http://www.d20srd.org/" rel="nofollow">http://www.d20srd.org/</a> Save both the jpg map and the pdf document to your computer. Start a new campaign in roll 20 and change to the map layer. Drag the jpg to the table top. You will align the map to the grid. Check Help &amp; Docs for information on how to do this. Refer to the pdf and linked website for running the adventure. That should be it.
Drop me a pm if you'd like me to show you how I put together a premade...or want someone to hop in and give you some feedback. You can do all of it in roll20, though GIMP (photoshop) would help.
I did 100% of this in roll20 in about 5 mins, with only free assets!&nbsp; (see note at bottom) I didn't read the full pdf, just the first sidebar description of outside the mine. It's condensed/miniaturized a bit from what I' do if I was running campaign...I'd push the mountains back (adding a transition from ground to mountain) and make this more expansive, probably put an encounter here since it's an interesting battlefield with debris. You could add more litter,some burnt out torches, and more rubble for the path...but I think this looks impressive enough for a start. The only thing I'd probably add if I used GIMP is make the mountains icey.&nbsp; Keep in mind you can change the description text to match your map more. Maybe these mountains help keep back a magical chill from the south. Added some sky and made the area unhidden. I'd show the top of the mountains and more sky, but I made this on the top edge of one of my existing maps XD You don't need any of this though, I've seen DM's run perfectly good games with nothing but rectangles and scribbles to show the size of a room and what's in it.
1361313553
IsItMyTurnYet
Marketplace Creator
If you're looking to build maps without paid tiles and such, I made a video series just about that. <a href="https://www.youtube.com/watch?v=oljQ2S4oNhI" rel="nofollow">https://www.youtube.com/watch?v=oljQ2S4oNhI</a> In the "About" I posted a link to dunjinni, a place where I got a lot of my tiles as well. Hopefully some of this helps.
Nice video =)&nbsp;&nbsp; One way you could get around the square fog of war is cutting out black shapes in GIMP and making the rest see through, to match the obscure shape of a map. Then bring them to the front to cover an oddly shaped room. It takes some work...depends how much time you want to sink in.