Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences here.
×
×
Cookie Preferences
We use Cookies to help personalize and improve Roll20. For more information on our use of non-essential Cookies, visit our Privacy Policy here.
I'm really new to this and there is no armor spot so i assume you need to add the change in the mod section of the equipment but I have no idea how to do that. Also I want to make a buff for inspire courage but i have no idea how.
Hi Charles, Sorry to hear that you are having issues with the sheet. To handle armor enter the following in the mods field of your armor entry: +X item to ac
+Y item to tac
z max dex to armor armor check penalties are not handled at this time. The basic syntax is to do the value of the mod followed by the bonus/penalty type and then what attribute(s) the mod affects.
Thanks!!! I was trying using @{ac}+4. Didn't think it was that simple. Also what about adding 1 to your max spell points. I know I can go in and manually change it but I wanted to add it in the mod section. I tried +1 to spell_points_max but it didnt work. Am i missing something?