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An Aaron lighting Macro question and another about Dynamic

Greetings!  Thank you Roll20 Staff and macro folks for endlessly answering my repetitive questions.  I am using Aarons mega lighting macro. Its amazing! (Thank you Aaron!)  When I click a token and use torch or bullseye or hooded i get light that is amazing in a 360 degree. When i click on a token and use darkvision the sight goes down a great deal but I can tell its 'better' than black, just wondering if this is intended? Follow up to above. The sight in all cases (using a light source or darkvision) is 360. This means the players can see next halls or cooridors or rooms that would normally be blocked off with sight. I know that dynamic lighting is something to do with this. How do i enforce this and is there some drawing or such I need to do?  Thank you again! 
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Sight blocking is handled by the Dynamic Lighting Layer. Give this page a once over, and feel free to ask any questions. It can often confuse new users.