1) Could you please provide a URL on app.roll20.net to do the equivalent of the 'scriptrestart' and 'errorlock = null' triggers that can be used to restart the script API host? During API Script development, I am able to upload my modified scripts to .../save_script/... but it appears that restarting to load them requires using Firebase? This isn't reasonable to do from the command line I think, unless you can provide a tool or some guidance. I realize this isn't supported API, but could you please just help out the dev community? 2) While poking around in there, I noticed that the input to /campaigns/save_script is not validated. Putting the wrong stuff instead of form data in the body permanently broke one of my game rooms. After the upload, it was impossible to browse to the API scripts console any more and I had to delete the campaign. Again, I realize this isn't supported API, but I wanted to let you know that there is some validation missing and the results of a bug hitting that would be bad.