Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[LFP] Dungeon World - Wednesdays (every other) 6:30 PM to 9:30 PM Pacific

It is what we like to call that are in the campaign Dungeon World Revised, as we have made a few tweaks to the system to fit us as players more.  Looking for a new player or two as we have a recent opening.   Couple of new classes, new races, new spells, new mechanics over the core system of Dungeon World, but a lot of effort was put into balancing the classes. Still very Dungeon World at its core though. A group of us have been playing for a couple of years, and wouldn't mind taking on a new player or two.  We play every other Wednesday night, not every Wednesday. Game is 18+ mature, and slightly dark at times. If you are interested post or PM and will get you set up on discord and custom google character sheets. 
Could you perhaps include more information? You've mentioned: "...tweaks to the system to fit us as players more." What kind of players are you? Silly? Casual? Crunchy? Combat-driven? Antagonistic? "...a lot of effort was put into balancing the classes." Balance is a concern in competition. Would you call this combat-heavy? PvP-heavy? "...18+ mature, and slightly dark at times." Mature and slightly dark 'how'? Is it a gritty setting without noble heroes? Is the real risk of PC death ever-present? Are PCs murderhoboing and slavedriving? How about the plot? Is it dungeon-delving? Is it courtly intrigue? Is it a group of mostly-useless children following an omnipotent Elf, Dwarf, and Wizard to a volcanic tourist destination to return and exchange some jewelry that their uncle gave them for Christmas?
Sure.  The tweaks are more mechanic as it would be called home-brewed, but as I mentioned there was a good deal of work put into balance. As players we are probably semi-serious. There is a good deal of combat, and pvp has happened in the past a few times, but I wouldn't call it heavy, just a possibility depending upon the characters. As for the mature nature, I had a post about a year ago when I did recruiting before and I mentioned that it was mature themes with fighting a lot of demons at that time (that part of the campaign is mostly over). So, the new recruit played one session because we had a child who was possessed by a demon in game that tried to destroy the party (think Exorcist but with powers and trying to kill off the party).  That player said that they couldn't be in a campaign that did that to children. So, just giving a warning that those types of elements might come about.  One of the PCs at the time was playing a child character who was a wizard.  PC death has happened, and is very possible, but it doesn't usually happen every session, and I had a PC survive about 50 some-odd sessions in the first campaign (we are on the second now, but it is a good spot to bring in new recruits). The plot right now is kind of up in the air as the characters will be coming in at level 5 (new characters being made right now for the regulars) and they find themselves in a dungeon in kind of a tabula rasa state not knowing what really happened before they are where they are. Backstories are fine to be outlined and all, it is just that the characters have amnesia in a way and their memories will be slowly coming back to them.  So no uncle and Christmas gifts (that the characters know of right now...) haha. The first part of this new campaign did focus on the party trying to find out about a secretive group, and what they were up to. Hope that answers your questions.