
Here is some info 1. What do you want to be called?: David 2. Real Life Age / Location: 18, south Carolina 3. Experience with D&D5e and Roll20: About 2 years of roll20 and like 3 of 5e 4. Do you have a a suitable microphone and headset: Razor Mic and headset! Main Character Name: Pierro Class: Mastermind rogue Race: Human Alignment: NG Character Goal: To spread joy to everyone all the while building a massive criminal empire under the noses of everyone else. Concise Background: Pierro was born to a family of circus performers. Not just any performers, but clowns. He grew up learning how to be comedic and strange to fool people into believing you are something that you are not. He then learned to utilize this to get whatever he wanted through stealing and manipulation. Backup Character Name: Arnulf Class: Divination Wizard Race: Tiefling Alignment: LE Character Goal: To gain true future-site and become a true oracle. Concise Background: Arnulf began his life in a prison cell he was born to a loving mother and father in the jail cell. Apartment being born his family noticed one thing that is loaf had massive horns and very purple skin. His parents were utterly shocked to discover that their bloodline held infernal heritage. That's what they were both humans themselves and none of the relatives in the past had ever had relations with tieflings. They felt that this was a tremendous occasion and thusly named their newborn son Arnulf. Arnulf had three of those siblings of one brother and two sisters. Arnulf is the youngest of the four. His siblings did not admonish him for his devilish features instead they loved him for he was unique and he was one of their own despite being a different race. As Arnulf grew up he had found that his mother had disappeared when he was a very young age to the point where his father had no idea when she had gone some say that she might have traveled to a far-off plane others say that she was taken off by a devilish fiend from the nine hells that had come to take his prize. Arnulf spent a majority of his younger years living in a run-down check with his father and three siblings. Life was very mundane for Arnulf, that was until he met his uncle Balthazar who taught him the ways of divination as his uncle could see that Arnulf had great potential to the point of the nearly future site was possible. The teaching went on for two years before one day suddenly the heavens cried out as there was a snap across the sky As Arnulf turns to look at his uncle he noticed his uncle had been crushed by a meteorite from the heavens. It was at this point Arnulf knew does he shouldn't go off into the world like his siblings before him and discover something for himself because he did don't want to be blamed for the murder of his uncle. So as Arnulf traveled off he found his sister Maybelle and the pair traveled the world for a short time. The pad decided to become adventurous seeking out great treasure and wealth. All things went well for the two until one day they found a set of ruins that will change their life forever. In these dark depths, Maybelle lost her left arm and Arnold lost his finger to a deadly trap. Maybelle blamed Arnulf for her losing her left arm and she ran off cursing his name into the darkness. As Arnold sat there alone in the Darkness he pondered death and then Vision came across his eyes. He saw a vision of a town and a group of humanoids. He knew this had been the divination magic his uncle had taught him about and so rested and tended to his wounds. He waited for 3 days before he finally had the strength to get up and get out. After exiting the ruins he headed to town looking for the fated party.