
I am working on a character sheet for a game that tallies successes and botches. Players always roll 5 dice. Some are d10s which represent their skill; the others are d6s that represent chaos, entropy, or general competence. For example, a player with a Storm skill at rank 4 would roll 4d10 + 1d6. A player with a Storm skill of 2 would roll 2d10 + 3d6. I can call a simple Macro from my character sheet, but I am no good at writing code past what I already know and can imagine. Here is what I have: button type='roll' value='/roll @{Storm}d10 + (5-@{Storm})d6' name='roll_StormCheck'></button> I would love to be able to: - Sort in descending order. - Highlight 6s and higher as successes. - Highlight 1s as botches. - Tally total successes (successes - botches). - Trigger a message that says, "Process a subroutine!", when there are 3 or more total successes. I apologize for my ignorance and thank you for any help you can offer. I've tried things like this that haven't worked: button type='roll' value='/roll {@{Storm}d10 + (5-@{Storm})d6}ds>6f1' name='roll_StormCheck'></button>