
Death and Taxes RPG In the land of Death and Taxes, only 2 things are certain… Welcome to the TTRPG specifically designed to be an Open World game. In D&T you can go and do whatever you want. You can be what you want and you can learn whatever you want. In D&T you are not restricted by your class or your character choice, only your abilities, and even those can be changed simply by doing. Need to get stronger? Go pick up some rocks or chop some wood. Want to get smarter? Better start thinking! Key Points A game designed specifically for a Open World and Living Community No town NPC’s Character Death is permanent Characters will die of old age. Once a character hits maximum level he will begin to die. Life after death including the spirit world and reincarnation Learn skills by figuring them out and doing them or from other Players. Characters can level up with professions. Players can issue quests for experience towards leveling up.. Merchant shops built and run by players. Few existing items, everything else made by players. Main Ideas Give players the feeling they are affecting the world. Focus on Character, not gear Players are actively involved and thinking from Character Creation to Trade skills to Combat and Warfare. Make the game what you want. If a player wants to play a game about being a fisherman, he can learn to fish, fish, and sell fish, and level up like that. Check out our forums here: <a href="http://deathntaxes.freeforums.net/" rel="nofollow">http://deathntaxes.freeforums.net/</a>