
The following campaign takes place in a homebrewed world of
mine which I have been working for five years. What has changed in this
world are not the rules of D&D but the histories, maps, stories, and
faiths within it. As such it completely open for exploration. This
opening tale is meant to start us off but as your DM I promise no
railroading. If you are interested please continue reading below.
Our tale begins in the sleepy hamlet of Burlo. Young Felix
was kidnapped in the dead of the night from his family's home. His
kidnapping is the third to have occurred since the last moon. Although
the families who have lost children are poor the cases stand out for
several reasons. First, they are effectively the only crime the village
has suffered from in two years aside from very minor events. Second, all
of the victims are precisely the same height and were unusually tall
for their age. Finally, although the village is home to mainly humans
all of the victims are Aasimar. The Baronet of the city, Sir Marco
D'Gratzio, has offered 25gp, upon completion of the search, to each
adventurer willing to join in finding the missing children.
This game has no intended end date so if you are looking for something long term this is for you.