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[Star Wars Revised Sheet] Saving throws not totalling correctly

The character sheets are not totaling some of the numbers for example the Saving Throws are not totaling. Any suggestions or help please or pm me.
1545577651
Andreas J.
Forum Champion
Sheet Author
Translator
1. Tell us the full name of the sheet, as there exists the "Saga Edition" and the "Star Wars Revised RPG" sheets, both being referenced as SW d20. 2. Give an more fdetailed example of a specific roll that doesn't calculate correctly, and what value you expect to get 3. telling what modifiers it uses 4. if you have a hunch on what part that it does wrong Currently you have only hinted to the problem, and we can't diagnoze unless you are more specific. The Saga Edition Sheet have a wiki page.
1. Star Wars Revised Sheet 2. Saving Throws: Fortitude you have the total column, then the base +1, ability mod +1 so the total or result when rolled should be 2 when calculating the roll or whatever each sheet says. You hit the roll button and they all come up ZERO. Same can be said for the Melee and Ranged attack bonus sections does not total either. One player's sheet totaled. 3. The modifiers would be under saving throws Base of class and ability modifiers say a +3 for Dex as an example they total so that the player rolls the saving throw, we'll say in this case a Reflex which is based on Dexterity mod. Does not calculate and work shows ZERO. 4. The problem is that it appears to be an issue on every pc sheet but one player.
1545581675
Andreas J.
Forum Champion
Sheet Author
Translator
The fact that the roll comes out Zero and doesn't calculate on all but one player, could indicate that you have left some persumably relevant fields empty, instead of having a zero in them. Some sheets and their roll buttons are made in a way that breaks if numbers are missing. It's even stated in the sheets instructions that all fields must be filled. Con save looks like this in the code: {{Roll=[[floor(@{con}/2-5)+@{fortitudebase}+@{fortitudemiscmod}+@{fortitudetempmod}+1d20]]}} and function normally if you for instance have values 1, 0 & 3 for them: {{Roll=[[floor(@{con}/2-5)+ 1 + 0 + 3 +1d20]]}} but if you leave an empty field instead of zero, it's not valid math and breaks: {{Roll=[[floor(@{con}/2-5)+ 1 + + 3 +1d20]]}}
1545588053

Edited 1545588562
So put a zero in instead of no value or empty value correct? Ok that was the problem thanks