
An ancient show, an elderly role playing system, hipper matured and balanced rules, and a brand new adolescent story. Welcome to the new age of Savage Worlds and Mighty Max in the Adventure Edition of the current time.
Not long ago a kickstarter was funded to create Savage Worlds black which dawned the name Adventure Edition. It was being worked on back during Savage Worlds Flash Gordon in 2017 and now it has become the newest core edition of Pinnacle's Savage Worlds RPG. Now lets leap back to the nostalgia of the early 90s, The creators of Polly Pocket wanted to make a new toy line. Like any new big seller toys it spun into a hit animated Television show which became a cult classic. This show featured following the Mighty One, a person chosen to wield a powerful device that changed based on the user. It would allow portals to go anywhere and even across time. During the Animated Series and the Toy line, we had Max, a young blond kid who traveled around saving the world from the clutches of Skull Master. He had two immortals guiding him, one a fowl humanoid called Virgil, and the other Norman, a muscular Thor who was to protect the mighty one with his life. The trio among many friends stopped Skull Master again and again. The show's ending left off with a bit of a loop going back to the events of the first episode but we suspect it was resolved....
It has been 20 years since the final events of Mighty Max TV show. But a new evil lurks, trying to bring back the evil Skull Master! So a new generation must answer the mighty call of adventure!
This game uses Savage Worlds Adventure Edition (SWADE).
Anyone new to Savage Worlds or those who wish to play the newest edition that was just released within the month are welcome. This is a weekly game which my husband is running and I am a player / gm helper since I usually do the artwork for most games he runs. If interested post in the interest ad Below.
https://app.roll20.net/lfg/listing/142550/mighty-max-return-of-skull-master
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Savage Worlds: Adventure Edition |