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Aging

1546111365

Edited 1546111382
Do people age during jumps? If so, do they age 1 week per jump in the case of a misjump, or the .... let's say ... "reference" amount of weeks? (Also, if you know the correct term for what I mean when I say reference please let me know.) Is it ok if I continue to ask these questions or should I save them for game day and only then if appropriate? --- Off topic, ignore if you'd like: Also, I want to say a big FU to whomever made aging at thing at age 34, given I'm beyond that now.  :)  Re: Traveller as a system. It's pretty neat... it looks  like the system is very broad and quite simple and fast, the setting has huge huge potential in terms of adventures. I've moved from stuff like dnd5e towards stuff in the OSR (akin to original dnd) and this is a neat shift. I also like where they put their crunch (ships, trade) and where they didn't (range bands are a great simplification). Heavy Metal + Ancient Myth = Symphony X: The Odyssey. Now, a funny thing is that there's a steel drum band by the same name that has performed at Caribanna in Toronto, and it would be hilarious if they got misbooked!  :) 
Yes you do age when jumping between star systems.  Unless you are in a low berth than there is no aging but there is a 1 in six chance of death. What is OSR?  And, sure keep asking question. 
Daniel, it is short hand for  The  Old School Revival , or  Old School Renaissance.  It is a movement among players of tabletop role-playing games (especially Dungeons & Dragons) that draws inspiration from the earliest days of tabletop RPGs in the 1970s. In this case its a bit of a misnomer because Classic Traveler is just Old School, not OSR.
Oh that makes sense.  Of course there have been five or six versions of Traveller starting in 1977 (I lost count).  Mongoose Traveller is pretty good but adds way to much baggage to an already great system.  Your post had me look up the classic intro to D&D "Keep on the Border Lands" with it's small blue rule book.