Kristin C. said: I think the FX is presently limited to selecting the type of particle effect you want. It's the same size regardless of zoom level. That being said, The FX feature is very new (it came with the December Rugged Reroll content update), so it's got lots of room to grow. That's normally how things develop here with Roll20. A bare-boned feature is added in first and then gets fleshed out in cycles. Agile programming is common in many industries these days, and I do it myself at work. But here I'm just a greedy consumer, who wants MOAR. ~_^