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[LFP][D&D5E][Age 25+] [Wednesday, 7 p.m. EST] For long-term campaign,

I'm looking for roleplayers with 5e experience, age 25 and older for a long-term campaign in a homebrew setting. This won't be your usual game. You will be playing a divine-magic class or a monk.  We'll have plenty of time for combat and other traditional adventuring activities, but there will be times these take a back seat to your character's relationship with his faith and whatever internal conflicts that arise from it. You'll need to be prepared to explore other nontraditional adventuring styles, such as political intrigue or commerce. The mood of this campaign is serious, and you'll need to be able to handle mature topics dealing with the worst elements of the human condition, hence the age requirement, which is not negotiable.  You'll also need to be able to take this seriously enough to help support the overall mood. I see this campaign running up to 6 years, so you'll need to be able to commit to a long-term game. You'll also need to have experience with roleplaying, as well as a grasp of its nuances, for example, knowing when to roleplay your character to the hilt and when to summarize his interactions and let another player take the spotlight. You'll need to be able to flesh out a three-dimensional, living, breathing character with clear goals, weaknesses, hopes and fears. With all that said, if you are still interested in joining my game, send me a private message and convince me in four sentences or fewer what makes you my huckleberry.
Are Paladins allowed?
Yes
Hi, Picaresque! Are you DM?
Yes I am.
Would a Celestial Warlock be allowed?
Kasnadak said: Would a Celestial Warlock be allowed? Picaresque  said: You will be playing a divine-magic class or a monk. 
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Vartega said: Kasnadak said: Would a Celestial Warlock be allowed? Picaresque  said: You will be playing a divine-magic class or a monk.  Well a Celestial Warlock to me is Divine Magic unless Divine Magic is something completely different.  That is why I asked.  I apologize for my not knowing.
When you say divine-magic class or monk, does that mean that Fighters, Barbarians, Rogues, Bards, a majority of Wizard schools, a majority of Sorcerer bloodlines, and a majority of Warlock pacts will be removed from the game? You also say the game will last six years. Is it possible for us to play in a one-shot campaign to see how your DMing style is and if it meshes well with us?
Players may choose either a cleric, druid, paladin, ranger or monk at the outset. The other classes are not removed from the game, no. A player could multiclass into one of them, and NPC monsters such as warlocks, evokers, master thieves and the like still exist in the world. I run a thorough vetting process in which I'd encourage one to ask questions about my DMing style. Failing that, I think allowing a demonstrably motivated candidate to sit in on a session to see what it's like would be a more efficient approach.
This is an intriguing campaign. Are there race restrictions or only class restrictions?
Well a Celestial Warlock to me is Divine Magic unless Divine Magic is something completely different.  That is why I asked.  I apologize for my not knowing. Yeah you're right. It didn't register. So that is a good question.
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Kasnadak, no celestial warlocks at this time. Doc M, yes, a couple race restrictions.