Ritt K. said: "I have an idea," Xankoris spoke. "You may not like it but it might make us win this siege; Because Kalame and Limar can fly for an hour since they're a dragon, why don't we make the same old bottle bomb that I had made when we tried to burn down the church? I think if we have at least one hundred of it or more, we could make some good bombardment. And Kraggan also can help by controlling the weather to make the wind breeze greater, so the fire can spread faster." "Now this is a plan I like," Moonflower grins, her eyes flashing. " Flight of the dragon will last more than an hour for me, so I could join in on the bombing raid." "Yeah, this sounds more my speed too," Nell adds. Josh said: no xankoris that would put the prisoners at risk, we have to be precise. "I'm not on board with any plan that would endanger innocents," Viktor says firmly, and Oskar nods. "Isn't Gurak a powerful wizard? He might be able to bring the fight to us in the air, or at least give chase," Mu Sha Zhun points out, the resurrected dragon style shifu of the Deathwalkers speaking up for the first time in her strong, clear voice. Black Sabbath's clever halfling thief nods. "I've heard that too," Garion agrees. Nell raises a single claw, though, interjecting "We can still use illusions to distract pursuers, though. Xankoris and I are both good at those. Maybe I can also sow some infighting and chaos among those on the ground with my enchanting." "And we'll still have Kalemne," Polgara says. "Fighting a dragoness in the air is not easy thing, wizard or not." Josh said: Victory is the way out once we've taken out the leaders and their guards we will turn their own deffences against them, they'll eventually flee, bow or add to the pile of bodies. Several people start talking at once, and the noise quickly rises to a tumult before a sharp whistle cuts through it all. Just outside the illusory stone wall, Zanean takes his fingers out of his mouth and scolds the council in a fatherly tone suited to his gray and grizzled appearance. "Keep it down, kids. The sound isn't blocked, and it travels farther than you'd think on these plains. If anyone's passing nearby, they might hear us and come investigate." Everyone looks about at each other, and Oskar Strakeln speaks up again first. "If we do take the inner ring, we could make the armies suffer terrible losses to retake it... but, at those numbers, they could afford it. A thousand men and beasts? They could die until their bodies fill the trench, then still march across it with 30 times our numbers and overrun us. We've fought in sieges before, and been stormed... even with high walls, I'd give us small odds of survival. Without them?" He shakes his head slowly. "That would not be such a bad way to die," Viktor Priest says softly, blonde hair resting gently around his shoulders as he stands tall beside his guildmaster, a mailed hand on the mountain dwarf's shoulder in turn. "Our lives, for the cost of half of their army. Waterwend might survive." "Speak for yourself, lad," Grahm says, Garion nodding beside him. "I've still got living to do. Waterwend's got some decent pubs, but it ain't my home." Selmidra pffts, the enchantress crossing her arms. " Big surprise, you two agreeing." "Maybe it wouldn't be, if you'd ever agreed with anyone in your life," Garion snaps back. "I have to agree with them both, actually," the scarred Draz Tinear says, his voice growly as always. "This ain't worth dying for. Fighting for, sure, but we need a solid escape plan." Selmidra frowns, but says nothing, in tacit subordinance to her leader for now. Josh said: If you dont want to risk death then you should leave Waterwend as it stands we're just waiting for them to send a 1000 strong army to wash us away. "I'm a b-bit concerned about that as well," Tussa says shakily. "Yeah, speaking of, why hasn't the city council hired sellswords yet?" Garion asks, irritated. "They should have tripled their garrison a month ago. The Laughing Rogue knows, there are plenty of strong adventuring parties who do mercenary work. They could've even hired swords from a rival power to help fight Grizzled One's wolves with the city's support." "I've heard they've been debating it," Jonas says dryly. "You know how politicians love to debate. They'll be doing it right up until Gurak's executioner lops off their heads." "Well if we don't do something, we may as well leave the city. Limar's right about that. This place isn't suited to withstand such a horde," Selmidra says, and Polgara frowns, but reluctantly nods. Josh said: -since Silverlime said the chageling ( who is apparently the leader of all the evil armies) was waiting and the armies dont seem to be moving right now, we could use this time to gather more allies -petition the Merchants in Waterwend to hire more mercs. -would the death walkers or strongtown be able to send more aid to waterwend? "Jonas, could you take the lead on talking to the council?" Oskar asks, and the rogue nods. "Perhaps Xankoris and Garion could help? The sharpest tongues of our three parties will spill more blood than a hundred hired swords." Oskar gives an approving nod. "As to more aid from Strongtown, I'm afraid we're already stretched as thin as we can safely manage. Our city has its own enemies, and with Lord Darius and his knights off fighting the Suloise on the coast with King Leopold, the people we left behind there are all that's protecting it." "We do have allies in Blackreach," Viktor points out. Tussa twitches, and shakes her head. "It would take them too long to reach us, even if we called them all now. And I've s-seen Cora's war maps of Blackreach... if we abandoned either Bootswap Keep or The Spire, Gxlth and the Sword of Leshrac would take the other, and the entire territory would fall into Jorvasskar's control. He w-would be able to control trade with Dragoth from there, too..." "Blackreach is too important to our longterm goals," Oskar admits, with a frown and a heavy sigh. "We cannot so lightly abandon it." Josh said: -we could take silverlimes head to the red king since he was fighting the moonshadow before this war started and ask him for help. "I've heard that he's one of the few lesser powers who could be called heroic," Zhun says. "His followers certainly seem to think so," Selmidra adds acidly. "I hear they all but worship him... practically a cult." "The enemy of my enemy," Moonflower shrugs. "We should at least send an emissary to treat with him, see what he has to say. Maybe one of your followers, Limar?" Ritt K. said: "If what you want is just precision, that's simple. We just have to do some trick, and one of that trick is diving directly at targets in order to provide greater accuracy for the bomb we drop. Because diving towards the target simplifies the bomb's trajectory and allows us to keep visual contact throughout the bomb run. And when the bomb dropped, we just have to get upward as quickly as possible, then repeat. Sounds good, right?" Nell, Jonas, Tussa, and Selmidra nod and murmur in agreement, their sharp minds immediately following Xankoris's logic. Josh said: you seem to be missing the point of a bomb to do, to do damage over a large area, if we're being precise enough to hit just the soldiers then we are just wasting their potential and our gold for what is not even a guaranteed kill. The same effect could be achieved with 2 spell casters on kalemne, but we should save her for when we're ready to finish this otherwise they'll adapt and have archers ready after the first air raid. I know I cant take a 100 arrows to the face an keep going. If you want to focus on draining their numbers instead of going after the leaders then we can set up some ambushes on the paths the raiders take to water wend, once they stop sending raiders we can move up an take out their patrols an focus on raiding their camp, but if we're annoying enough they'll just move south before they lose to many to take Waterwend. "That seems like a much safer strategy," Draz agrees. "My skillset is better suited to hunting travelers on the roads than diving in from the sky anyhow." Zanean Fain speaks up softly, but loud enough to be heard over his shoulder. "Same for me. Breach here can take off a bugbear's head from a hundred yards," he brags, tapping the end of the fine longbow strapped across his back, a scar in the wood near its grip. "What if we try to infiltrate their ranks?" Garion suggests. "It might be easier to get close to the leaders from inside the camp." But Jonas shakes his head. "That would require top-notch disguises, and a knowledge of the language... how many of us speak Goblin?" "Well, actually..." Polgara cuts in as Garion starts to respond, "We wouldn't need to blend in with the goblinoids. Grizzled One's people are mostly werewolves, and werewolves always have a normal humanoid form. We could simply wear his sigil and pretend to be some of his followers, a few among many. We'd only need change our appearances just enough to not look like ourselves, and maybe mix up our party compositions so we weren't recognized as a unit. Small teams, entering separately, converging on the central pavilions."