I don't know if this is actually an API question or if it is something I can make a macro to do, so here goes. I recently found that anything in the resources section can be used as ammunition for anything in the attacks section of the sheet. So, since I use healer's kit dependency in my game, I thought that I could make an attack on the sheet that is called Hit Dice and do one of that characters dice + con in healing. Then make a macro called HD that processes that attack and reduces by one the HD on their character sheet. I'm just not a programmer so I can't get my head around how to make it happen. Any help would be appreciated. BTW, this really does work great, with ammo tracking on, when they use that button it takes one off of the healing kit resource and sends to chat how many they have left. It works wonderful for things like bardic inspiration, second wind and other similar abilities.