Hey guys, First time poster here. Recently I encountered a small issue with Roll20's dynamic lighting feature. Previously, when I made a character emit light, for example 60ft., it would show me 60ft of light, even if I changed grid or unit sizes. If I'm changing the grid now though, for example to 0.7 (0,7 for german measurements) units and the unit scale to 7.142 (comma again for german readers), it changes the actual light effect to 40ft. Like this a typed in view distance of 60 ft. suddenly becomes 40 ft. and it's a pain to convert everything. So, is this a recently implemented feature/bug or is there an easy way to fix this? Any help appreciated!