Hey Angry - Whatever it takes to get eyes on the posting. Thanks for reaching out. First - I am interested in sharing my work and expanding my game and creative network. Second - I collected audio, BG sounds, sound effects, did all the token for pre-gen characters and even encounter maps are almost done. All to make inclusion of me into a game as easy as possible, or to have the material shared in a current twitch or youtube stream where I can join an play. Third - I'd like to promote and Extend the reach of a fairly successful web cast <a href="https://strangecorpseposse.blogspot.com/" rel="nofollow">https://strangecorpseposse.blogspot.com/</a> that I created. Fourth - The adventure and all content created is written as open source system neutral kind of way. The character sheets have been made for the Palladium game systems but I'm looking to try other game systems with the content as created, but the concept is super heroes in space. An adventure that should last 2 to 4 hours in how it is written. Why such a huge effort? If I meet the right people in the right way, I look to perhaps jump into the game industry with this effort. I see it as a huge promotional effort. My creative partner working on some of the encounter maps wants to develop a 3d game out of the content to sell. I'm more liberal with the content I created. If the right person has a large enough audience and wants to bring me along for the ride, they get a ton of free content all made by me in a version 1.0 type of format. Response has been good. Character token Samples can be seen on my twitter account. I hope that helps answer your questions. Feel free to ask more. I have a huge vision that may not work for many people... Actually, I've already been rejected 20 times this week. So I keep a very open mind on what opportunities might come my way. I was hoping to adapt the content with someone for SAVAGE WORLDS. I do have one streamer that is interested in working with me but I need players for that stream. With that said, I'm open to all suggestions, feedback and ideas. Thanks again for your time.