Cruel fate or crueler machinations have made you a passenger on the Courier's Fate, sailing through the dense fog of the Saintsea; your ship is plague-ridden, but as is your destination. Crestmire. The hole beyond the sea where the dying and diseased are sent to waste away in body and mind. You are no different, and though you won't die anytime soon, you know in your mind that this is a one way trip. The current group make-up is a Blood Hunter, a Pact of the Tome Warlock, and an Arcane Trickster. Edit: We also just got a Druid. Now we only need one more player . We could use some meat and some heals. The campaign is based around the idea that you have some sort of disease or illness or curse that can't be easily cured by magic. Whether this is lycanthropy or vampirism (for those prospective Blood Hunters only), or a plague that only effects magic users, or something else entirely, you are on a boat from which there is no return. Lots of dark gothic and Victorian era influences here. Lovecraft, Bloodborne, Penny Dreadful, Helsing, etc. all play thematic roles here. Lots of room for more Warlocks and other Blood Hunters, as I've put a lot of focus on those two class types and they have a lot of versatility amongst them within this campaign. Besides those two, there's also room for a cleric or a paladin, as a city as dark as this would find its occasional crusader, and it's in the darkest depths that light is often needed. If you're interested, post here or message me, telling me some basics about yourself; name, age, timezone, style of play, etc.