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More card functionality!

I think the card system currently in place could be greatly improved with a couple of minor changes. 1) Allow characters (rather than just players) to hold cards - This would allow for DM's to be able to keep track of the cards in multiple NPC's hands much more easily - Similarly, it would allow for players with multiple characters to manage their hands more effectively 2) Allow the dividing of cards into multiple hands - in the campaign that I am running, I use cards to represent spells, and certain characters are able to store spells in multiple ways, be it in a magic ring or the like. Currently it's difficult to keep track of which spells are stored in the ring, and which the character has memorized (it's important because of cast times and stuff). 3) Allow the selection of multiple, identical cards from a deck when 'cards are infinite' is selected. - I think this might qualify more as a bug, rather than an improvement, but currently when a player selects a card from a deck, the card disappears from the selection menu, even if cards are infinite. To get a second copy of the same card, you need to close the selection menu and re-open it again. Nothing big, but a little annoying. 4) Allow the restriction of decks to be seen only by certain players - Currently, as I am using card decks to represent spells, all players in the campaign can see all forms of spells. Again, not a huge issue, but being able to restrict the 'cleric' deck to be only seen by clerics and the 'druid' deck to be only seen by druids, would be great.
*Bump*
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