I'm running a turn-based strategy game. I upgraded to supporter today so that the open map I'm running a game on would become like a CIVILIZATION game and others. Each player only sees their territory and where they have units or assets. My original though was to create light emiting tokens controlled by players on the dynamic lighting layer. They can't move them but have the vision from it. Well it works but only for "all players can see" and the same for on the map layer. If I have them on the token layer I have to give control but they can then move them. There is the TokenLock API by The Aaron. I might upgrade to mentor but can the players still select their token and move it without dropping look around and then place it where it was? The function I'm looking to have for my turn-based strategy game (turns every 2 days) is a token with VISION but PLAYER ONLY and CAN'T BE MOVED except for the GM. In my game the player's send a message to me with their Turn Order including movement of units & characters. Thanks GM Barry A