Hey LIROM L. As a pro member, you can actually do this with an API script. "TokenMod" from the dropdown list is probably your best bet. Once you've installed it, make a macro set with access for all players and set it as a token action. When your players select their token, they will have access to the macro, which will let them set their own light sources. This is what my macro looks like: ?{Light|Off,!token-mod --off light_otherplayers --set light_radius# light_dimradius# light_angle#360|Off (darkvision),!token-mod --off light_otherplayers --set light_radius#60 light_dimradius#0 light_angle#360|Bullseye Lantern,!token-mod --on light_otherplayers --set light_radius#120 light_dimradius#60 light_angle#45|Candle,!token-mod --on light_otherplayers --set light_radius#5 light_dimradius#0 light_angle#360|Hooded Lantern (bright),!token-mod --on light_otherplayers --set light_radius#60 light_dimradius#30 light_angle#360|Hooded Lantern (dim),!token-mod --on light_otherplayers --set light_radius#5 light_dimradius#0 light_angle#360|Lamp,!token-mod --on light_otherplayers --set light_radius#45 light_dimradius#15 light_angle#360|Torch,!token-mod --on light_otherplayers --set light_radius#40 light_dimradius#20 light_angle#360} @{selected|token_id}