
I've recently been working with a lot of map details, and I realized that I could use the following options: Locking: Mark an image down as being in a fixed position on the map. This means it does not get accidentally moved, rotated, resized, or flipped, with the mouse (or any other method). It can, however, still be selected for all other functions. Locking would be needed on the map layer, token layer, and dynamic lighting layer, but probably not on the GM layer. (Locking could also apply to a group of images. All image default to unlocked when the group is created, and the group can be locked/unlocked as a whole.) Grid Numbers: A toggle switch (drop down selection?) on a page that will reveal/hide Cartesian grid coordinate numbers on a map, either along the edge, or for every single space unit on the map (three-way toggle). This can apply to squares or hexes. Having these would be lovely, but not strictly necessary.