I am requesting this again because originally it was closed because it did not get the minim of 10 votes needed. From: Moriatti I think it would be helpful for streamlining some combat systems if there was the ability to change output based on conditionals. If { (@{selected|strength}+1d20)>(@{target|defense})} Then {[[2d10]] "damage!"} Else {"Miss"} I also think it would be useful to tell macros to alter values for characters, something like: HP = HP-1; Or something like that I would VERY much like to have this. PLUS: Assign values to variables instead of having to use a Query function.