
Hi I was thinking would it be possible to have sounds linked to attacks and the right sounds for monsters when they die? to add a bit more immersion. for example. if a sword took a swing it would make a swung noise and if it hit it would cut into a creature and the creature would welp or something like that. if it missed it would swing and trigger that sound but it wouldn't make a slice noise. and then depending on the creature it would make the right sound upon death/ taking a hit/ or badly wounded + monster screams. its a tall ask but it would add so much more immersion for battles. and if you wanted you could toggle it on or off in the options settings. Just imagine a fireball with a linked FX for it exploding and having the right sound going with it. and then a bunch of enemies crying out in pain. stuff like that would make a roll 20 game legendary.