
Time/Date is a place holder for now. Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the small folk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot by the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemies, the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. Storm King's Thunder is a module that will take players from level 1 to level 10. This module is well known for being a wide open sandbox with an overarching story line. I have ran this module before and the players had a blast. In order to have a good group of players that will show up and become invested, this will be a paid game of $4.00 a session. Why pay to play? A paid game allows for the funds to go back into Roll20. Maps, modules, tokens, and other compendiums to further enhance the tabletop experience. The funds will go to other modules, campaigns, Roll20 Pro, Inkarnate for maps, etc. As a DM I also promise to be punctual for all games, with plenty of heads up time for a cancellation or last minute change. A paid game also brings all of the players together for scheduled times, so hopefully there are fewer dropped games due to lack of player attendance. DM Obligations: 1. I will have 2-3 weeks of my personal schedule available in advanced, so we can all get together and find a date/time that works for all. 2. Custom made tokens, handmade maps, Dynamic lighting, and music to set all of the ambiance. 3. Fair in all rulings and willing to listen to player suggestions and go by the rule of cool. 4. Free session 0 to explain rules, backstory, character creation, etc. 5. Will only accept payment after a session. If you did not enjoy yourself after a session, no hard feelings. We can discuss it and if you are not happy, you get a free session out of it and we go our separate ways. 6. Understanding for holidays, emergencies and other family obligations. Sometimes life gets in the way of hobbies such as this, and I understand that. If the group does a session without you, we can still do private 1 on 1 RP to get you up to speed. 7. Well prepared for each and every session. 8. 3-4 hour sessions. Basic Rules: 1. Dungeons and Dragons is a team game at it's core. No PVP among the party. RP disagreements are alright but this is a team game. 2. Character Creation- All classes/races from official sources are allowed. Anything UA or homebrewed will be discussed with the DM first. 3. All inclusive party, everyone is welcome. 4. This game will require payment to the Game Master at a rate of $4.00 a session. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Payment made via paypal. We will also be using discord for voice as well as out of game chat/planning. I look forward to adventuring with you all. Apply here: <a href="https://app.roll20.net/lfg/listing/152370/storm-kings-thunder" rel="nofollow">https://app.roll20.net/lfg/listing/152370/storm-kings-thunder</a>