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Official Pathfinder sheet Conditions bugs

There's a few conditions listed in the character sheet that have effects, but don't actually affect the character sheet. Selecting Unconscious should also include Helpless , (As one implies the other) Unconscious creatures are knocked out and  helpless . Unconsciousness can result from having negative  hit points  (but not more than the creature’s  Constitution  score), or from  nonlethal damage  in excess of current  hit points . Helpless does not reduce the character's DEX to 0. A helpless character is  paralyzed , held, bound, sleeping,  unconscious , or otherwise completely at an opponent’s mercy. A helpless target is treated as having a  Dexterity  of 0 (–5 modifier). Melee attacks against a  helpless  target get a +4 bonus (equivalent to attacking a  prone  target). Ranged attacks get no special bonus against  helpless  targets. Rogues can sneak attack  helpless  targets. Disabled does not halve the character's speed. A character with 0  hit points , or one who has negative  hit points  but has become  stable  and conscious, is disabled. A disabled character may take a single  move action  or  standard action  each round (but not both, nor can he take full-round actions, but he can still take swift, immediate, and free actions). He moves at half speed . Taking move actions doesn’t risk further injury, but performing any  standard action  (or any other action the GM deems strenuous, including some free actions such as casting a  Quicken Spell  spell) deals 1 point of damage after the completion of the act. Unless the action increased the disabled character’s  hit points , he is now in negative  hit points  and  dying . Paralyzed does not reduce the character's STR and DEX to 0. Paralyzed should also flag Helpless (This would make it so that Paralyzed would only need to reduce the character's Strength to 0) A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective  Dexterity  and  Strength  scores of 0 and is  helpless , but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares to move through. Petrified  should also flag Unconscious A petrified character has been turned to stone and is considered  unconscious . If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character’s petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation. Bold parts are the relevant status modifiers that I think are missing from the character sheet's "Conditions"
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Natha
KS Backer
Sheet Author
API Scripter
Hi&nbsp;AndrielChaoti, and thanks for your feedback. Please note that the conditions that have a mechanical effect on the sheet, and those which don't, are explicitely listed in the sheet's wiki (see&nbsp; <a href="https://wiki.roll20.net/Pathfinder_Official#Conditions" rel="nofollow">https://wiki.roll20.net/Pathfinder_Official#Conditions</a>) &nbsp;and that it's intentional. Regarding Helpless or&nbsp; Paralyzed etc. effect on stats,&nbsp; &nbsp;not applying the modifier is thus intentional, as the character in these situations isn't supposed to act/roll, so applying the mechanical consequences on the sheet rolls/stats is an unnecessary technical overload. As saving throws for unconscious/helpless characters is a debatable question, we chose to leave it to the GM/players to be handled. Not interlinking conditions is intentional, to accomodate for house rules and GM interpretation.