I would like to have a script that let's you input a number value (or die roll) and then modifies the light radius accordingly. I play a pretty uncommon game, so the numbers involved might be a little weird. Here's what I would like to see: I type in a command, such as !LOS Perception is rolled for the character. (In the case of this game, it's @{selected|perception}d6+@{selected|perception|max}+@{selected|mind}, but I think I can work with whatever you give me.) The API prompts me to input a number (this will be multiplied with the previous number to scale perception size) The product of the numbers from steps (2) and (3) is entered as the selected token's Light Radius (the "Start of Dim" remains the same). Can anybody do this or show me the best way?