The dice did get stuck again. Here is the copy/paste you requested: 70 app.js:9 TOUCH SUPPORTED: false app.js:9 Switch mode to select app.js:1 Initializing new dice engine with ranomness... app.js:16 window resize app.js:17 tuts loaded tutorial_tips.js:7 2 window resize app.js:17 Final page load. app.js:14 Scan for new plays! app.js:14 Auth'ed. app.js:13 Object app.js:13 3 Scan for new plays! app.js:14 initial setup app.js:13 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 Object app.js:10 Creating text node app.js:10 CSSStyleSheet app.js:10 joining game... app.js:13 Player -IljZtuCW7CRGO4we8wZ is offline... app.js:12 THREE.WebGLRenderer 49 app.js:23 Player -Ilk2JQqhul1Z5Q0an7W is offline... app.js:12 Player -IlkAPKvGryoGfQxOGFs is offline... app.js:12 Player -ImSzdG_phqWjzT48p_D is offline... app.js:12 Player -ImT4wuxtSC2HHIEljmT is offline... app.js:12 Player -InQbUnvt86aO0uMCm8w is offline... app.js:12 Player -Ina-AzRuXk41tikllCU is offline... app.js:12 Firebase Online app.js:9 65 attr view! app.js:12 2 Uncaught TypeError: Cannot read property 'deck' of undefined app.js:13 Swapping <a href="https://s3.amazonaws.com/files.d20.io/images/577164/CySjul8zBVeW-2zy3wVEcQ/med.jpg?13594904725" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/577164/CySjul8zBVeW-2zy3wVEcQ/med.jpg?13594904725</a> to <a href="https://s3.amazonaws.com/files.d20.io/images/577164/CySjul8zBVeW-2zy3wVEcQ/max.jpg?13594904725" rel="nofollow">https://s3.amazonaws.com/files.d20.io/images/577164/CySjul8zBVeW-2zy3wVEcQ/max.jpg?13594904725</a> app.js:11 refershing page listings! app.js:14 setting src app.js:11 init active page! app.js:13 activate page! app.js:11 Reorder by Z app.js:11 refershing page listings! app.js:14 initiatlizing video chat app.js:16 Array[2] app.js:17 %{Gundren|Bastard-Sword} app.js:16 Finished after going 1 levels deep. app.js:16 E parseRollString: 1d8 ++2 app.js:16 Array[2] app.js:16 ValidatedRollExpression app.js:16 {"type":"V","rolls":[{"type":"R","dice":1,"sides":8,"mods":{}},{"type":"M","expr":"++2"}],"resultType":"sum"} app.js:16 L parseRollString: 2 expressions from: 1d8 ++2 app.js:16 1d8 - E doRolls app.js:16 Roll d8 app.js:29 1d8 - L doRolls app.js:16 executing group roll! app.js:29 creating scene! app.js:29 renderer already added app.js:29 done with mesh! app.js:30 heard external roll! app.js:29 Already rendering, can't show dice roll! app.js:29 shape is ready app.js:30 dice is now at rest. app.js:29 1d8 - E individualRollCallback(0) 5 app.js:16 1d8 - E diceRollCompleteCallback app.js:16 1d8 - L diceRollCompleteCallback app.js:16 2 E postProcessCompleteRolls app.js:16 (5)++2 app.js:16 Uncaught SyntaxError: Unexpected number (program):1 Array[2] app.js:17 %{Gundren|Bastard-Sword} app.js:16 Finished after going 1 levels deep. app.js:16 E parseRollString: 1d8 ++2 app.js:16 Array[2] app.js:16 ValidatedRollExpression app.js:16 {"type":"V","rolls":[{"type":"R","dice":1,"sides":8,"mods":{}},{"type":"M","expr":"++2"}],"resultType":"sum"} app.js:16 L parseRollString: 2 expressions from: 1d8 ++2 app.js:16 1d8 - E doRolls app.js:16 Roll d8 app.js:29 1d8 - L doRolls app.js:16 executing group roll! app.js:29 done with mesh! app.js:30 heard external roll! app.js:29 Already rendering, can't show dice roll! app.js:29 shape is ready app.js:30 dice is now at rest. app.js:29 1d8 - E individualRollCallback(0) 5 app.js:16 Uncaught All 1 tasks have already been completed for: rollCompleteCallback app.js:16 Array[2] app.js:17 %{Gundren|Bastard-Sword} app.js:16 Finished after going 1 levels deep. app.js:16 E parseRollString: 1d8 ++2 app.js:16 Array[2] app.js:16 ValidatedRollExpression app.js:16 {"type":"V","rolls":[{"type":"R","dice":1,"sides":8,"mods":{}},{"type":"M","expr":"++2"}],"resultType":"sum"} app.js:16 L parseRollString: 2 expressions from: 1d8 ++2 app.js:16 1d8 - E doRolls app.js:16 Roll d8 app.js:29 1d8 - L doRolls app.js:16 executing group roll! app.js:29 done with mesh! app.js:30 heard external roll! app.js:29 Already rendering, can't show dice roll! app.js:29 shape is ready app.js:30 dice is now at rest. app.js:29 1d8 - E individualRollCallback(0) 5 app.js:16 Uncaught All 1 tasks have already been completed for: rollCompleteCallback app.js:16 2 window resize app.js:17 [ "-Im2OsOcVbvdBZ-QWSDK", "-Im68ADtAnc18DOzPsiU"] app.js:17 %{Gundren|Bastard-Sword} app.js:16 Finished after going 1 levels deep. app.js:16 E parseRollString: 1d8 ++2 app.js:16 [ RollExpression, MathExpression] app.js:16 ValidatedRollExpression { type: "V", rolls: Array[2], resultType: "sum"} app.js:16 {"type":"V","rolls":[{"type":"R","dice":1,"sides":8,"mods":{}},{"type":"M","expr":"++2"}],"resultType":"sum"} app.js:16 L parseRollString: 2 expressions from: 1d8 ++2 app.js:16 1d8 - E doRolls app.js:16 Roll d8 app.js:29 1d8 - L doRolls app.js:16 executing group roll! app.js:29 done with mesh! app.js:30 heard external roll! app.js:29 Already rendering, can't show dice roll! app.js:29 shape is ready app.js:30 dice is now at rest. app.js:29 1d8 - E individualRollCallback(0) 5 app.js:16 Uncaught All 1 tasks have already been completed for: rollCompleteCallback app.js:16 [ "-Im2OsOcVbvdBZ-QWSDK", "-Im68ADtAnc18DOzPsiU"] app.js:17 %{Gundren|Bastard-Sword} app.js:16 Finished after going 1 levels deep. app.js:16 E parseRollString: 1d8 ++2 app.js:16 [ RollExpression, MathExpression] app.js:16 ValidatedRollExpression { type: "V", rolls: Array[2], resultType: "sum"} app.js:16 {"type":"V","rolls":[{"type":"R","dice":1,"sides":8,"mods":{}},{"type":"M","expr":"++2"}],"resultType":"sum"} app.js:16 L parseRollString: 2 expressions from: 1d8 ++2 app.js:16 1d8 - E doRolls app.js:16 Roll d8 app.js:29 1d8 - L doRolls app.js:16 executing group roll! app.js:29 done with mesh! app.js:30 heard external roll! app.js:29 Already rendering, can't show dice roll! app.js:29 shape is ready app.js:30 dice is now at rest. app.js:29 1d8 - E individualRollCallback(0) 5 app.js:16 Uncaught All 1 tasks have already been completed for: rollCompleteCallback app.js:16