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Waypoint tool is lagging graphics

April 14 (6 years ago)

We just noticed this the other night, so this has been in effect for several days and across more than one of our Roll20 games. Using the Q button to place waypoints as a token moves causes the token to horribly lag from other players' viewpoints (but not the person actually moving, to them it moves at normal speed). The token moves painfully slow, inching along at one square per 5-10 seconds, and the entire path of waypoints is visible, with 5', 10', 15' etc showing all along the path. It eventually goes away but can take upwards of over a minute or more.

This seems to be a new bug. Anyone else see this issue?

Hello Shard,

Thank you for this information and we are sorry to hear that you have encountered this issue with waypoints. 

To rule out potential issues, please have the users this affects carefully work through these steps of our guide to Solving Technical Issues:


If none of the above succeeds, please have them also thoroughly work through Step 4(Don't forget the complete Console Log!)

Thank you!