A lot of things can influence a game's performance. A console log can help to uncover what. It could be Roll20's servers, it could be one of the players' ISP having an issue, or an element in the game that was present one day, or... It's really hard to nail down. I haven't seen an ton of reports of a slowdown or outage for that time period (this has happened), so it's unlikely (but still possible, of course) that it was a global Roll20 issue. Here is information from the wiki that details how to get a console log: A console log is a listing of the activity that Roll20 is doing while you play, so we can spot anything that deviates from the norm. Follow the instructions below to open your log, then just copy and paste everything into your bug report forum post in the Bug Reports section of the forums and we will aid you further. In Google Chrome Use the keyboard shortcut: Command - Option - J (Mac) or Control -Shift -J (Windows/Linux). If that doesn't work, follow these instructions: <a href="https://developers.google.com/chrome-developer-tools/docs/console#opening_the_console" rel="nofollow">https://developers.google.com/chrome-developer-tools/docs/console#opening_the_console</a> In Mozilla Firefox Use the keyboard shortcut: Control-Shift-K (Command-Option-K on the Mac) If that doesn't work, follow these instructions: <a href="https://developer.mozilla.org/en-US/docs/Tools/Web_Console" rel="nofollow">https://developer.mozilla.org/en-US/docs/Tools/Web_Console</a>