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Transmogrifier question maybe?

so i created a game a while back and now one of my players is taking a shot as dm and thus created a game of her own to serve as a direct continuation. the issue i have here is ive created a number of resources in my game that she could really use. the transmogrifier only works on games i own so would a workaround be possible such as promoting me to gm of her game, importing what she needs via transmogrifier then demoting myself back to player?
1556809749
Pat S.
Forum Champion
Sheet Author
The transmogrifier would not work for your needs for two reasons The transmogrifier is a pro subscription feature. The transmogrifier only works for games you create (not co-GM). Depending on the resource types there are workarounds but some can be convoluted in their steps.
pro subscription isnt a problem really. id buy it if this wouldve worked. it wont so i dont have any use for the pro features. ill still be upgrading since i need the upgraded character vault just not to pro. regardless i love difficult and convoluted workarounds as long as they work. any instruction you could provide would be greatly appreciated
1556835197
Pat S.
Forum Champion
Sheet Author
It truly depends on what you want to share. Somethings are easy. Character sheets just assign them to the player and let them use the character vault so they can shift them out of your game and into theirs. Handouts are more difficult and need more detailed steps (on my phone so it will have to wait till I have time).  Maps built by tiles and tokens have specific steps also.
It's maps made with tiles and tokens
1557075145

Edited 1557075221
Pat S.
Forum Champion
Sheet Author
Sorry for the late response. Maps built with tiles and tokens require these steps (this compiled from various posts): Go to the map page and disable the grid. Remove all non static tokens or tiles (mainly monsters, npcs/pc, and other items that would move such as doors). I would recommend sending them to the GM layer and setting the opacity to 0 so they would stay in place but be invisible for the following steps. Decide on the best zoom level that you or your soon to be GM likes the detail. Screen capture the map. You might have to section the map up when you do this if it is a truly large map or you want high detail. Use your preferred photo program (I use gimp) for each screen capture to create a jpg on your computer (you might want to save/export it in a specific folder but that is your choice). Once you have everything screen captured, have it uploaded to the new game. Now these steps take time to go through but it will provide you with your map. You can either reassemble the map prior to uploading it (this will count against your storage quota) or after the upload if the fully assembled map is to large to upload (free account has a 5 mb size limit but it is more like 3.5 or 4 mb due to overhead requirement of the upload). While I seem to specify you, the player can also do all the steps if you have it setup for them (perform step 1 and 2) or if they are a co-GM and you, as the current GM, are comfortable with them knowing any hidden knowledge.
thanks, thats a huge help
1557107905
Pat S.
Forum Champion
Sheet Author
Recreating/copying maps from tiles and tokens are the hardest but it can be done with patience. Good luck.