<a href="https://app.roll20.net/campaigns/details/4602768/dh2-trouble-in-talasa" rel="nofollow">https://app.roll20.net/campaigns/details/4602768/dh2-trouble-in-talasa</a> First game is May 11th 7pm. I plan on doing it weekly/bi-weekly or as often as our calendars allow. (If all goes well) I've done alot of IRL RP lately so my r20 is rusty, that said, I'm sure it'll be a laugh. .......Stuff Copied from "Discussion" (I can't remember if people not in the game can view it.......) Restrictions / Starting Considerations: The core rule book and the Enemies supplements. However, talk to me and I'm happy to import most things. One of the acolytes has a Squat PC ready. I don't mind a tad bit of over lap in PCs skill sets. Any characters that border on the Heretical will hopefully hide such things, like all good Acolytes. There's a free piece of gear for every acolyte (GM Discretion), and I can be convinced to let you trade out skills&nbsp;for aesthetic or roleplay reasons. (Las instead of SP etc)&nbsp; Narrative: We'll begin the story in&nbsp; Talasa System, &nbsp;that's in the Segmentum Ultima in the galatic East. Try to pick a home world close to here, encase I can include it in the campaign. The Imperial Date: 4.591.127.M42. That's a few decades(ish) after the Indomidus Crusade Ended. (Cadia fell over, Abadon did his thing, Primaris are a new thing, The Great Rift is also a huge thing.) Not sure what Ordos we're in yet, let me know what you fancy. Your Immediate Past: Unless you want otherwise, your character has been in the Inquisition a short while, and has survived a few rather bloody missions. They were all fairly intense, many of your team members fell, including your Interrogator. After aparticularly intense, botched investigation, what was left of your cell was in a safe house recovering and laying low for a few weeks. You were concerned when you Inquisitor stopped responding. Even more so when you were arrested by a platoon of Inquisitorial Stormtroopers. You eventually learn your Inquisitor was declared&nbsp;Excommunicate Traitoris and summarily executed. After some mild (for Inquisitorial standards at least) interrogation you are found innocent of any will-full acts of heresy. It sounds like good news, though you find you are still in the care of the Stormtroopers, with nothing to do but await your fate. Acolytes so Far: Arbite Squat Seeker Sage from 'Research Station' Penal World Desperado, from a Rogue Trader Fleet.