
I'm having an issue with the dynamic light settings. Within the radius of bright light, tokens (which is to say things on the token layer) are clearly visible. Within the radius of dim light however, they are almost imperceptible. Obviously Darkvision renders things in black and white and dim light is full of shadows and outlines rather than detail but i'd like my players to be aware of things they ought to be able to see (even if only indistinctly) without losing the other effects of dim light. Am I missing something, or is this a known deficiency in the system?