
I am currently looking for 1 more player for a Waterdeep:
Dragon Heist campaign, which is played weekly on Tuesdays at 6:30pm EST
(until around 10:30pm EST). The party is a few sessions in and at level
2. <a href="https://app.roll20.net/lfg/listing/160783/waterdeep-dragon-heist-wellington-and-the-janitors-ft-scruffy-p-dot-i" rel="nofollow">https://app.roll20.net/lfg/listing/160783/waterdeep-dragon-heist-wellington-and-the-janitors-ft-scruffy-p-dot-i</a>
My name is Dan, I am 26 years old, and I've been
playing/dungeon mastering Dungeons & Dragons for about 7-8 years
now. That time has brought a lot of experience that has helped me to
develop my style of play. I will aim to adjust things based off of the
players, but generally I love roleplaying and acting out interesting
character. With combat, I aim to provide more meaningful, unique fights
and scenarios (as opposed to: "Here's 3 goblins. You fight. Repeat.")
WHAT I OFFER YOU
Reliability: I will be ready to go and begin playing at the time we set for our games (barring emergencies).
Availability: I will be easily accessible for all of
your questions and/or chatting. We will have a group chat in discord
(which we'll also use to voice/video chat during games!), which I can
also be easily reached through during the rest of the week.
Play How You Want: Ever wanted to have a really
in-depth roleplaying experience where you get to immerse in your
character, the story, and the world? Or maybe you're uncomfortable doing
a voice and acting in character too much; you're here to kill monsters,
get magic items and joke around with friends. Maybe you really want to
play a dungeon crawl. Or maybe you have no idea how to even start!
That's fine! Dungeons & Dragons should be about having fun. If
you're not having fun, why play? I'll work with you to run the kind of
game that's going to appeal to you.
Effort and Experience: I love Dungeons & Dragons
and find myself frequently thinking up ideas in my free time to make my
players' games more interesting. Encounters, magic items, monsters,
character quests, and so on. Even when I'm running a prewritten module,
I'm not content to keep it that simple. I put in the extra time to add
things to the adventure to provide a different experience, even if
you've already played the adventure before!
PRICES
This game will require payment to the Game Master at a rate
of $15/session per person. Payments will be made via PayPal. Roll20 is
not responsible for any payment transactions and cannot enforce any
private arrangements.
HOMEBREW/THIRD PARTY CONTENT
"What's homebrew?" Well this is content that isn't
part of an official D&D release. I do not have an issue with
homebrew (in fact, I will have 100% peppered homebrew magic items,
characters, events, and more throughout your game!), but when it comes
to homebrew classes and races (with the exception of Matt Mercer's Blood
Hunter class and some Unearthed Arcana material), it's more work for me
to accommodate them in a normal game. Not only that, but balance
concerns can cause issues I also have to figure out.
Now that said, if you were having me run a homebrew campaign
for you (meaning I'm constructing a campaign for you, as opposed to
working off of a pre-written module) then I do not mind working with you
to include some homebrew character options. As a matter of fact, I have
quite a few that I allow in my home games!
WHAT I ASK OF YOU
Respect: Everyone is here to have fun! But if your
fun is at the expense of someone else, that isn't okay. Any bullying or
harassment will get you removed from the game.
Feedback: Do not be afraid to let me know your
opinion of the game! What are you enjoying? What are you not? I
encourage you to be honest with me! I want to create the best experience
I can.
Commitment: By deciding to do this, understand what
you are agreeing to. Unless you have another preference, any campaign is
likely getting played weekly, at a time that everyone has agreed to set
aside for this. Showing up late is taking away from the time your party
members also set aside.
Also, understand a campaign likely will last for a few months.
It's a bit dependent on the campaign, but it's also something we'll try
to estimate beforehand!
Headphones: Cutting out background noise (especially your
speakers!) helps everyone hear each other better and is
overall less distracting.
WHAT DO YOU NEED?
Nothing! Well almost: You just need to download
Discord and create a free Roll20 account! It's much more reliable for
voice chat (or video chat! Whatever you're comfortable with) and will
prevent Roll20 from having to use more resources (as it is a browser
app).
WHY PAY TO PLAY?
The reality is, I can only run so many games before I need to
rationalize my time spent preparing and managing games. By doing it
this way, I can also afford to provide you with resources and adventures
that streamline things, help you use Roll20 with ease, and just overall
provide the more polished experience I strive for.
As a player, you also see some benefits of going this route.
If everyone in your game is willing to pay, you know they've got the
desire to actually be invested in your game. Having been in the hobby a
while, it's not uncommon for people to cancel or show up late on short
notice. It can be frustrating. It's also not uncommon for games to
fizzle out. It can be draining on a DM if they're putting in the effort.
Payments are made by the day before the session. I am happy
to refund your payment if you're unable to make a game, as long as
you've given me at least 8 hours of notice prior to game time.