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Issue with Geomoprhic Tile Card Sets

1559679539

Edited 1559736954
I'm having some trouble as the tiles generated through the Deck that are placed on the map are showing above the Objects, Its also not allowing me to show the grid above the "cards" from the deck.It was fine up until a random point where it just wasn't. Anyone had this issue before?
Issue is specifically to do with the Tile Decks, normal map tiles in premium assets act fine. 
1559735014

Edited 1559738911
I use Google Chrome and my OS is Windows 10. - Example of completed map that comes with the purchased Tiles - Isn't created from the tiles, Its just an image of them being used to complete a "Cave" Issue isn't specific to a new page created but still effects them as well, I have also created a completely new campaign and loaded the tile sets into it and used them there, same issue. I haven't touched any of the settings up until I was trying to fix the issue, It seems to be layering. Ignoring the fact that I can't put the grid over the cards themselves, any non-PC tokens will fall under the tiles no matter what. I've attempted switching the cards when placed to drawings and it doesn't help, I've pushed them to the back and also attempted having everything on the same layer and it still refuses to have any non-PC above it. The issue might be related to the concept of the cards being "cards" as stated before, this isn't my browser or anything on my side I'm pretty sure. Is there some settings I'm missing for cards? This issue is quite frustrating since Its something I purchased, the instructions that came along with the product don't cover these kinds of issues or how to fix them. Example of the PC being able to be above it, while the Monster token isn't. Still having the same issue with the grid, which is lame.&nbsp; Any lines I attempt to draw on the Dynamic Lighting tab also falls behind these caves, which wasn't an issue before. I also removed the Tile Sets from the campaign completely and added them back to have the same issue.&nbsp; Example of everything working just fine on anything that isn't "Deck" related. -Links to Corresponding "Decks" that are having an issue, doesn't just span over a single one. <a href="https://marketplace.roll20.net/browse/gameaddon/471/geomorphic-cave-tiles" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/471/geomorphic-cave-tiles</a> <a href="https://marketplace.roll20.net/browse/gameaddon/472/geomorphic-mine-tiles" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/472/geomorphic-mine-tiles</a> <a href="https://marketplace.roll20.net/browse/gameaddon/504/dans-deck-of-tree-fort-village" rel="nofollow">https://marketplace.roll20.net/browse/gameaddon/504/dans-deck-of-tree-fort-village</a> Note that issue isn't just on one creators Deck Tiles, spans over multiple. Also followed instructions such as updating browser, disabling add-ons, turning off 3rd party anti-virus, checking firewall.&nbsp; <a href="https://www.youtube.com/watch?v=in1abVYI1kM&amp;feature=youtu.be" rel="nofollow">https://www.youtube.com/watch?v=in1abVYI1kM&amp;feature=youtu.be</a> Video guide from person who created the cave, issues I'm having don't seem relevant to him.&nbsp; Same issue with different creators Tile Set, also example of premium assets working fine. Currently on the Token Layer while the Map Layer houses the Tile Set. - Going to login to my account on another PC to ensure this isn't my PC specifically, also will restart my own PC and see what happens. - Restarted my PC, cleared my Cache, Created a new Campaign with 5e and no "Module" attempted to put the Cave Deck in, still same problem.
1559743667
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
This might be related to issues on this thread . Are the cards indeed on the Map Layer, and tokens on the Token Layer?
1559745127

Edited 1559763782
I believe so. - Original Image, a new page created to check if it fixed itself. - Yeti Currently selected showing layer. - Map Tile shown on Map Layer -PC Shown to be on Token Layer. I saw that post and thought the same too, It would be nice if they were related. Thank you for the reply as well. If possible could someone who owns these Tiles test them out for me? I'd like to isolate it to see if Its me or not, I tried my other PC and also had one of my Players log onto my account and create a new Campaign just to see if the problem repeated itself, which it did. It might be specific to my account? But that doesn't make sense, even going through 3 PC's made it so there wasn't any change.
1559821610

Edited 1559821662
Just as a formal statement, this issue has been pinpointed over at this following forum post.&nbsp;&nbsp; <a href="https://app.roll20.net/forum/post/7506249/issue-with-token-layers-after-june-4-2019-patch/?pageforid=7510791#post-7510791" rel="nofollow">https://app.roll20.net/forum/post/7506249/issue-with-token-layers-after-june-4-2019-patch/?pageforid=7510791#post-7510791</a> If they end up not being related I will bump this post one more time, until that time please direct you attention over there if you have anything to say or add on to the matter. Thank you&nbsp; keithcurtis &nbsp;for the suggestion of relation.&nbsp;
I have the same type of cave tiles. I made a cave system a few days ago with the tiles on the map layer, and tokens on the token layer.&nbsp; In which it was fine, but when I loaded the page last night the tokens were underneath&nbsp;the map layer? &nbsp; I looked at the link posted above and wasn't sure if it was the same problem.&nbsp;
Yeah, maps I had made awhile ago became like that as well not just the ones I made in the past couple days. Thankfully It isn't just the caves so the creator of them isn't at fault, there's certainly some server sided issues at the moment. I'm not 100% sure if the post I linked is the reason these tiles are having problems, but Its very likely for the time being.&nbsp; If you want to fix these "issues" with the tokens being below the map layer you have to give the tokens to a player, which can be an alternate account for the time being. But that process would be sort of lengthy and pointless when they do fix it, so only do so If you *really* need it to be ready for something.