What better prey to hunt than pirates? Not only are privateers generously rewarded and treated as heroes for defeating them but no one seems to care if half of the loot they stole is never found again! After a harrowing journey pursuing the "Worthy Wench" through an unexpected gale you finally catch her, well, her wreckage at least, floundering on a rocky reef just off the coast. The captain dispatches a dinghy to investigate the flotsam hoping to retrieve the ship's bell as proof for the bounty and, hopefully, to recover a legendary jewel: The Black Pearl . Join us for a single-session introductory adventure to the "13th Age" game system. No experience required and pre-generated characters are supplied. I am an experienced DM but just learning this system myself so expect plenty of technical/mechanical mistakes but also casks full of grog and a hold full of booty! This adventure is also flagged "D&D 5e" because 13th Age is not a well-known system but it is, essentially, a 3e / 4e hybrid -- just like 5e; that and no one searches for 13th Age games on Roll20. Legend of the Black Pearl