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Creating a Charactermancer for Pokemon Tabletop United

Hi, I was thinking about trying to build a charactermancer for Pokemon Tabletop United. Since I don't really have any experience with this whole stuff yet, i don't want to start from scratch. And honestly I wouldn't even know where to start or how a charactermancer is built. Another article here said that you can look at the code for the D&D charactermancer, but I couldn't find it anywhere. So if anybody could tell me where to find it that would be great.  Also if anyone can give me an assessment on how hard it actually is to build a charactermancer, I'd appreciate that. Thanks in advance!
1561499394

Edited 1561499515
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
The charactermancer code is part of the 5e by Roll20 sheet code. You can find it on the Roll20 repo. Things to think about: A charactermancer can only be made for systems that have a compendium. If the game has no compendium, the sheet's compendium features won't boot up Charactermancers are a couple orders of magnitude more complex than a sheet (even a complex sheet like the Pathfinder community, or shaped sheet) I would highly recommend doing a detailed project plan before tackling any coding If you haven't done any JavaScript coding, especially in Roll20 sheets, I would recommend working on some smaller projects first. The above is based on my experience developing the charactermancer for Starfinder.
Thank you very much for your advice.  I already thought about the compendium as well. Could you write that for your party as well ? Because maybe it would be enough to just have the option of drag and dropping all the stuff out of the Compendium. Yeah I thought so too but i at least wanted to give it a try. Thanks for you opinion and recommendation.