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Cyberpunk 2020 Combat Basics

1561165100

Edited 1561165276
Pierre S.
Pro
Translator
Back in the day some German guys wrote Combat Basics to untangle the flow of combat encounters. If you roll a 1 on your (first) 1d10 roll, check for a possible Fumble (40% of the time, nothing happens) If you roll a 10, keep the 10, roll again and add.&nbsp; They didn't actually say so but you can do what we now call "cascade" if you get multiple tens in a row! <a href="https://www.cyberpunk2020.de/2007/07/25/cyberpunk-2020-combat-basics/" rel="nofollow">https://www.cyberpunk2020.de/2007/07/25/cyberpunk-2020-combat-basics/</a>
1561650503
Pierre S.
Pro
Translator
Here is another 2-page game summary by Jamie LeRossignol.&nbsp; There is a lot of rich fan stuff produced over the years, but make sure it describes the original Cyberpunk rules and not a house-rules variant.&nbsp; I'm not passing judgment on what's better or worse, as there are things that players could rightfully want to improve. <a href="https://www.artstation.com/artwork/vaAea" rel="nofollow">https://www.artstation.com/artwork/vaAea</a>
Such a better lay out than the scattering of charts in the original book’s PDFs! Thank you