Hi all, hoping to get some help here. I've got this global macro set up for setting conditions/buffs on both sheet attributes and token status icons. The !setattr commands have stopped working, except when I use the Clear All option to only set attributes to 0 (same behaviour with multiple tokens selected). I've also noticed the following error repeated in the API console: "Error: No attribute or sheet field found for character_id -LYUYvOgKhGmHI6PWdvH named character_sheet" Is there a way I can adjust the syntax of this macro to get both commands to work? (I can do the adjustments myself since it's such a dense macro, but an example would be appreciated :) ) ?{Status|<snip>Disabled,!token-mod --set statusmarkers#+interdiction !setattr --sel --condition_disabled#1|Unconscious,!token-mod --set statusmarkers#+pummeled#+archery-target --off light_hassight !setattr --sel --condition_unconscious#1 --condition_helpless#1|Stable,!token-mod --set statusmarkers#+angel-outfit#-death-zone !setattr --sel --condition_stable#1 --condition_dying#0|Dying,!token-mod --set statusmarkers#+death-zone#+pummeled#+archery-target --off light_hassight !setattr --sel --condition_dying#1 --condition_unconscious#1 --condition_helpless#1|Dead,!token-mod --set statusmarkers#+dead<snip>|Clear All,!token-mod --set statusmarkers#-stopwatch#-sleepy#-drink-me#-interdiction#-pummeled#-angel-outfit#-death-zone#-broken-heart#-half-heart#-green#-radioactive#-cobweb#-three-leaves#-white-tower#-chained-heart#-black-flag#-flying-flag#-screaming#-broken-skull#-red#-bleeding-eye#-chemical-bolt#-bolt-shield#-aura#-yellow#-edge-crack#-skull#-fishing-net#-half-haze#-tread#-grab#-archery-target#-padlock#-frozen-orb#-arrowed#-back-pain#-snail#-broken-shield#-fist#-fluffy-wing#-lightning-helix#-blue#-ninja-mask#-overdrive --on light_hassight !setattr --sel --condition_bleed#0 --condition_blinded#0 --condition_confused#0 --condition_cowering#0 --condition_dazed#0 --condition_dazzled#0 --condition_deafened#0 --condition_disabled#0 --condition_dying#0 --condition_energy_drained#0 --condition_entangled#0 --condition_exhausted#0 --condition_fascinated#0 --condition_fatigued#0 --condition_flat-footed#0 --condition_frightened#0 --condition_grappled#0 --condition_helpless#0 --condition_nauseated#0 --condition_panicked#0 --condition_paralyzed#0 --condition_petrified#0 --condition_pinned#0 --condition_prone#0 --condition_shaken#0 --condition_sickened#0 --condition_stable#0 --condition_staggered#0 --condition_stunned#0 --condition_unconscious#0 --condition_incorporeal#0 --condition_invisible#0}